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94afd17d65
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feat: multiple lights kinda shadow support (shader is missing)
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2025-10-14 20:55:24 +02:00 |
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fdbf1296de
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feat: finalize directional light shadows
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2025-10-14 19:35:50 +02:00 |
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8cb94e8c95
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feat: remove logs file
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2025-10-14 19:35:35 +02:00 |
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884696feaa
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fix: shadows
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2025-10-11 18:55:37 +02:00 |
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ff9e23255c
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feat: windows run
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2025-10-11 18:34:03 +02:00 |
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bedd6c3ca0
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feat: shadow integration
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2025-10-11 20:15:31 +02:00 |
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f56e524d05
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feat: pbr try
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2025-10-08 19:13:05 +02:00 |
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b989d74fca
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feat: render sphere
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2025-10-08 18:36:55 +02:00 |
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42d5def07e
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feat: light rendering
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2025-10-08 18:36:46 +02:00 |
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fefe273fce
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feat: sphere asset
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2025-10-08 18:36:38 +02:00 |
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99f5cd3715
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feat: entt library
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2025-10-08 18:17:47 +02:00 |
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4e86d92987
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feat: basic ecs start + renderer class
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2025-10-07 21:36:23 +02:00 |
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6cef3efbbc
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feat: basic improvements, unused includes
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2025-10-05 16:39:20 +02:00 |
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431d723afc
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feat: engine class impl + IApplication interface
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2025-10-05 16:27:58 +02:00 |
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9d56515fe5
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feat: window class enhancements
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2025-10-05 13:11:45 +02:00 |
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7f08e28a04
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feat: window is open
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2025-10-04 14:56:39 +02:00 |
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81c4e08e36
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chore: vscode stuff
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2025-10-04 14:46:59 +02:00 |
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2c4f5fd641
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feat: windows specific import + remove couts
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2025-10-04 12:30:42 +02:00 |
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3972553d36
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feat: explicit import of std::remove_if
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2025-10-04 12:30:20 +02:00 |
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e8057c97ff
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test: launch via engine
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2025-10-04 12:23:03 +02:00 |
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5b6092f9d4
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feat: event.hpp
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2025-10-04 12:22:53 +02:00 |
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09d715b9f7
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feat: window + engine header
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2025-10-04 12:22:45 +02:00 |
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5f69ed6434
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feat: engine implementation
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2025-10-04 12:22:32 +02:00 |
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4a40fe6e1a
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feat: window class
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2025-10-04 12:22:21 +02:00 |
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6ba8a0e3f6
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feat: add new sources
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2025-10-04 12:22:13 +02:00 |
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8a044cbe86
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feat: clang tidy corrections
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2025-10-02 17:37:23 +02:00 |
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c253fff7df
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feat: clang tidy correction
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2025-10-02 17:33:13 +02:00 |
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97b34962f7
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feat: ignore .idea folder
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2025-10-02 17:32:57 +02:00 |
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620adb20f9
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feat: update docs for building
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2025-10-02 17:06:06 +02:00 |
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507ba483b3
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feat: release build possibility
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2025-10-02 17:05:52 +02:00 |
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fc91f6662e
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feat: refactor code + optimizations for obj file parsing
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2025-10-01 17:55:29 +02:00 |
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2b0494a23d
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feat: reorganize source code + cleanup
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2025-10-01 16:15:19 +02:00 |
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fec93b098b
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feat: remove unnecessary code + Blinn-Phong lighting
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2025-10-01 11:27:24 +02:00 |
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4a9f45b6ef
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fix: correct use of specular strength and shininess + opacity
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2025-10-01 11:25:43 +02:00 |
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fdb891d860
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feat: kind of pbr lighting shader
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2025-10-01 11:25:26 +02:00 |
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5bcfb18296
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feat: force always 4 channels per texture
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2025-10-01 11:25:12 +02:00 |
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303b931fb7
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feat: opacity + shininess + illumination support
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2025-10-01 11:25:00 +02:00 |
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69dbe5ae2f
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feat: building on windows instructions
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2025-10-01 10:41:38 +02:00 |
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de6496ff81
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feat: no glew static on windows
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2025-10-01 10:41:29 +02:00 |
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807e0ce9d9
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feat: accept filesystem path
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2025-10-01 10:41:24 +02:00 |
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58e25b530b
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feat: explicit include of cmath with defines
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2025-10-01 10:41:13 +02:00 |
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39f528d7ad
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feat: dynamic glew linking on windows
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2025-10-01 10:40:59 +02:00 |
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6dc269ce13
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feat: accept filepath
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2025-10-01 10:40:50 +02:00 |
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9d5bb51463
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chore: remove unnecessary old main source file
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2025-10-01 10:05:55 +02:00 |
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c5d5536836
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feat: additional instructions for running on different platforms
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2025-10-01 10:02:20 +02:00 |
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0d147adfe5
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feat: cmake windows support
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2025-10-01 10:01:21 +02:00 |
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67ba331ba5
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Merge branch 'main' into linux
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2025-10-01 09:21:54 +02:00 |
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8f21c8d141
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feat: windows build instructions
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2025-10-01 09:13:02 +02:00 |
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9b18f8a902
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feat: cmake config (windows)
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2025-10-01 09:12:57 +02:00 |
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9dbd600c57
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feat: avoid use of glew_static (windows)
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2025-10-01 09:12:33 +02:00 |
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