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2025-09-30 16:12:38 +02:00
2025-09-30 16:12:38 +02:00
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2025-09-30 16:12:38 +02:00
2025-10-01 10:01:21 +02:00

Project Description

This is a basic future game engine for OpenGL 3D rendered games

Building on Windows

In order to configure and run project on windows platform use following commands.

Configuring:

cmake -S . -B build `       
   -G "Visual Studio 17 2022" -A x64 `
   -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake `
   -DVCPKG_TARGET_TRIPLET=x64-windows `
   -DCMAKE_BUILD_TYPE=Debug

Multi-GPU Devices

If you want to use non-primary GPU on your device when launching the game specifically on Linux you should specify additional environment variables before running. For example in my case I have a hybrid gaming laptop with 2 GPUs AMD from CPU and NVIDIA discrete.

The run command in that case would look following:

__NV_PRIME_RENDER_OFFLOAD=1 __GLX_VENDOR_LIBRARY_NAME=nvidia ./build/CodingGame
Description
OpenGL + SDL3 based 3D game
Readme 234 MiB
Languages
C 77.9%
C++ 18.6%
GLSL 2.1%
CMake 1.4%