feat: accept filesystem path
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@ -86,7 +86,7 @@ Object::Object() {
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m_texCoords = std::vector<glm::vec2>();
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}
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void Object::LoadMaterials(const std::string& filename) {
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void Object::LoadMaterials(const std::filesystem::path& filename) {
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std::ifstream file(filename);
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std::string currentMaterialName;
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