24 Commits

Author SHA1 Message Date
113412bb5b making prefab work 2025-11-14 18:26:30 +01:00
c7b6a79270 feat: use renderable 2025-11-05 11:51:38 +01:00
9b26cf909b feat: vertex array class 2025-10-30 18:31:48 +01:00
ee8e6012c8 test: try 10.000 cubes to render 2025-10-24 11:16:32 +02:00
32873d14ae chore: rename transform to Transform 2025-10-23 20:32:12 +02:00
ec7ef40aea feat: input class for abstracting SDL_Input functions 2025-10-23 16:35:40 +02:00
7b9858cffa feat: move fps and deltatime calculations in core engine 2025-10-23 16:10:22 +02:00
ef498ba210 allow add component to return added component refenrefce 2025-10-23 15:37:06 +02:00
a427fb7099 fix: make new entity system wrapper work 2025-10-23 15:29:04 +02:00
37d35f990d fix: entity works 2025-10-22 16:14:20 +02:00
4798c52e51 feat: scene + entity class 2025-10-22 15:23:51 +02:00
ea593feb8d feat: refactoring 2025-10-22 14:25:02 +02:00
66e2531eb7 feat: refactor and move out the renderer with entt registry + better event system 2025-10-22 11:02:37 +02:00
ce0904ebec feat: prepare for major update 2025-10-22 06:46:18 +02:00
ecba8247bf feat: rendering improvemenets 2025-10-18 17:55:26 +02:00
fa9076b834 feat: light improvements 2025-10-18 17:34:15 +02:00
8b8ad35d01 fix: support relative texture paths 2025-10-18 18:53:27 +02:00
5ddc0eb73a fix: "bake" textures within the assets directory 2025-10-18 18:46:22 +02:00
86825103ee fix: correct dll specs + copy dlls 2025-10-17 13:23:49 +02:00
3f18601ffc fix: make entrypoint work on windows 2025-10-17 12:34:33 +02:00
ab917089b5 fix: windows glm 2025-10-17 12:16:56 +02:00
800d0eb8e4 feat: move entrypoint to the engine 2025-10-16 19:56:17 +02:00
bd7f52ae3d feat: rename engine.h to core.h + remove main.cpp file including in cmake 2025-10-16 19:48:01 +02:00
aa7aafe944 feat: engine as library 2025-10-16 19:43:51 +02:00