feat: rendering improvemenets

This commit is contained in:
2025-10-18 17:55:26 +02:00
parent fa9076b834
commit ecba8247bf
4 changed files with 23 additions and 12 deletions

View File

@ -35,9 +35,9 @@ public:
m_registry.emplace<transform>(cameraEntity, glm::vec3(0.f, 2.f, 2.f));
m_registry.emplace<camera>(cameraEntity);
Object* targetObj = Object::LoadFile("./assets/wizard/wizard.obj");
Object* targetObj = Object::LoadFile("./assets/car/car.obj");
const auto targetEntity = m_registry.create();
m_registry.emplace<transform>(targetEntity, glm::vec3(0.f, 0.0f, 0.f), glm::vec3(0.f, 0.0f, 0.f), glm::vec3(0.5f, 0.5f, 0.5f));
m_registry.emplace<transform>(targetEntity, glm::vec3(0.f, 0.0f, 0.f));
m_registry.emplace<mesh>(targetEntity, std::shared_ptr<Object>(targetObj));
m_registry.emplace<rotate>(targetEntity);