feat: event system
This commit is contained in:
7
Makefile
7
Makefile
@@ -1,8 +1,8 @@
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CFLAGS = -Wall -Wextra -I./include/ -g
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LIBS = $(shell pkg-config --libs wayland-client wayland-egl egl glesv2 wayland-cursor)
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build/main: src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/input.o build/input_wayland.o build/event.o build/xdg-shell-protocol.o
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g++ -o build/main $(CFLAGS) src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/input.o build/input_wayland.o build/event.o build/xdg-shell-protocol.o $(LIBS)
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build/main: src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/input.o build/input_wayland.o build/event.o build/event_input.o build/xdg-shell-protocol.o
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g++ -o build/main $(CFLAGS) src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/input.o build/input_wayland.o build/event.o build/event_input.o build/xdg-shell-protocol.o $(LIBS)
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build/shader.o: src/shader.cpp include/shader.h
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g++ -o build/shader.o $(CFLAGS) -c src/shader.cpp
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@@ -30,6 +30,9 @@ build/input_wayland.o: include/input/wayland.h src/input/wayland.cpp
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build/event.o: src/event.cpp include/event.h
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g++ -o build/event.o $(CFLAGS) -c src/event.cpp
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build/event_input.o: src/event/input.cpp include/event/input.h
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g++ -o build/event_input.o $(CFLAGS) -c src/event/input.cpp
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build/xdg-shell-protocol.o: src/xdg-shell-protocol.c
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gcc -o build/xdg-shell-protocol.o -c $(CFLAGS) $(LIBS) src/xdg-shell-protocol.c
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@@ -5,10 +5,34 @@
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#include <stdbool.h>
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#include <stddef.h>
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enum class EventType {
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INPUT,
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enum class EventType : unsigned int {
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// ----- INPUT -----
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INPUT = 1 << 0,
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// Mouse
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MOUSE = 1 << 1,
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MOUSE_MOVED = 1 << 2,
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};
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constexpr EventType operator|(EventType a, EventType b) {
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return static_cast<EventType>(
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static_cast<unsigned int>(a) |
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static_cast<unsigned int>(b)
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);
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}
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constexpr EventType operator&(EventType a, EventType b) {
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return static_cast<EventType>(
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static_cast<unsigned int>(a) &
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static_cast<unsigned int>(b)
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);
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}
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constexpr EventType operator~(EventType a) {
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return static_cast<EventType>(
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~static_cast<unsigned int>(a)
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);
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}
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struct Event {
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public:
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Event();
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@@ -13,4 +13,25 @@ public:
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EventType GetType() const override;
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};
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struct MouseEvent : public InputEvent {
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public:
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MouseEvent(EventType type);
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~MouseEvent() = default;
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public:
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EventType GetType() const override;
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private:
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EventType m_mouse_type;
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};
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struct MouseMoveEvent : public MouseEvent {
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public:
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MouseMoveEvent(size_t x, size_t y);
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~MouseMoveEvent() = default;
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public:
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size_t x;
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size_t y;
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};
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#endif // H_INPUT_EVENT_
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@@ -4,8 +4,11 @@
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#include "input.h"
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#include <vector>
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#include <wayland-client-protocol.h>
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#include "event.h"
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class WaylandInputHandler : public InputHandlerImpl {
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private:
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static void handle_pointer_enter(void *data,
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@@ -67,6 +70,8 @@ private:
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struct wl_pointer_listener m_pointer_listener;
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wl_fixed_t m_surface_x;
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wl_fixed_t m_surface_y;
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private:
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std::vector<Event*> m_event_queue;
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};
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#endif // H_WAYLAND_INPUT_
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@@ -1,6 +1,15 @@
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#include "event/input.h"
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#include "event.h"
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EventType InputEvent::GetType() const {
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return EventType::INPUT;
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}
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MouseEvent::MouseEvent(EventType type) : InputEvent(), m_mouse_type(type) {}
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EventType MouseEvent::GetType() const {
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return InputEvent::GetType() | EventType::MOUSE | m_mouse_type;
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}
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MouseMoveEvent::MouseMoveEvent() : MouseEvent(EventType::MOUSE_MOVED) {}
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@@ -2,6 +2,7 @@
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#include <stdio.h>
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#include "input/wayland.h"
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#include "event/input.h"
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#include "state/wayland.h"
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#include <wayland-client-core.h>
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#include <wayland-client-protocol.h>
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@@ -69,15 +70,16 @@ void WaylandInputHandler::handle_pointer_leave(void *data,
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}
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void WaylandInputHandler::handle_pointer_motion(void *data,
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struct wl_pointer *wl_pointer,
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struct wl_pointer *pointer,
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uint32_t time,
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wl_fixed_t surface_x,
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wl_fixed_t surface_y) {
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UNUSED(wl_pointer);
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UNUSED(pointer);
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UNUSED(time);
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auto handler = reinterpret_cast<WaylandInputHandler*>(data);
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handler->m_surface_x = surface_x;
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handler->m_surface_y = surface_y;
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handler->m_event_queue.push_back(new MouseMoveEvent(surface_x, surface_y));
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}
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void WaylandInputHandler::handle_pointer_button(void *data,
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