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coding-game/CMakeLists.txt
2025-09-30 16:12:38 +02:00

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CMake

cmake_minimum_required(VERSION 3.11)
project(CodingGame LANGUAGES C CXX)
include(FetchContent)
FetchContent_Declare(
glm
GIT_REPOSITORY https://github.com/g-truc/glm.git
GIT_TAG bf71a834948186f4097caa076cd2663c69a10e1e #refs/tags/1.0.1
)
FetchContent_MakeAvailable(glm)
find_package(SDL3 REQUIRED CONFIG REQUIRED COMPONENTS SDL3-shared)
find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
# Add -ggdb to debug builds
set(CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG} -ggdb")
set(CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -ggdb")
add_executable(CodingGame src/prelude.cpp src/file_manager.cpp src/shader.cpp src/block.cpp src/vertex.cpp src/texture.cpp src/model.cpp src/main.cpp)
set_property(TARGET CodingGame PROPERTY CXX_STANDARD_REQUIRED 17)
file(COPY src/shaders DESTINATION ${CMAKE_BINARY_DIR}/)
target_include_directories(CodingGame PRIVATE ${CMAKE_SOURCE_DIR}/include ${CMAKE_SOURCE_DIR}/contrib)
target_link_libraries(CodingGame PRIVATE SDL3::SDL3 OpenGL::GL GLEW::GLEW glm::glm)