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fc91f6662e
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feat: refactor code + optimizations for obj file parsing
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2025-10-01 17:55:29 +02:00 |
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2b0494a23d
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feat: reorganize source code + cleanup
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2025-10-01 16:15:19 +02:00 |
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fec93b098b
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feat: remove unnecessary code + Blinn-Phong lighting
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2025-10-01 11:27:24 +02:00 |
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4a9f45b6ef
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fix: correct use of specular strength and shininess + opacity
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2025-10-01 11:25:43 +02:00 |
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fdb891d860
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feat: kind of pbr lighting shader
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2025-10-01 11:25:26 +02:00 |
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5bcfb18296
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feat: force always 4 channels per texture
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2025-10-01 11:25:12 +02:00 |
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303b931fb7
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feat: opacity + shininess + illumination support
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2025-10-01 11:25:00 +02:00 |
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de6496ff81
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feat: no glew static on windows
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2025-10-01 10:41:29 +02:00 |
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807e0ce9d9
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feat: accept filesystem path
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2025-10-01 10:41:24 +02:00 |
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58e25b530b
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feat: explicit include of cmath with defines
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2025-10-01 10:41:13 +02:00 |
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9d5bb51463
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chore: remove unnecessary old main source file
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2025-10-01 10:05:55 +02:00 |
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1d1d23a148
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feat: initial commit
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2025-09-30 16:12:38 +02:00 |
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