fix: raw pointer used

This commit is contained in:
2025-11-04 18:04:11 +01:00
parent 8434ee8633
commit eb4b3bc78f

View File

@ -170,7 +170,7 @@ void Renderer::RenderScene(Shader &shader) {
b.prepare(models.data(), models.size());
if (!prevState) {
std::cout << "[DEBUG] enabling batch" << std::endl;
m.object->EnableBatch(b.m_instanceBuffer.get());
m.object->EnableBatch(b.m_instanceBuffer);
}
m.object->Render(shader, batchItems.size());
}