fix: raw pointer used
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@ -170,7 +170,7 @@ void Renderer::RenderScene(Shader &shader) {
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b.prepare(models.data(), models.size());
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if (!prevState) {
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std::cout << "[DEBUG] enabling batch" << std::endl;
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m.object->EnableBatch(b.m_instanceBuffer.get());
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m.object->EnableBatch(b.m_instanceBuffer);
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}
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m.object->Render(shader, batchItems.size());
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}
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