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dde47e7fac
| Author | SHA1 | Date | |
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| dde47e7fac | |||
| f4dd85ddc2 | |||
| f4c646a7e0 | |||
| 4ddd2423b9 |
10
Makefile
10
Makefile
@@ -1,8 +1,8 @@
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CFLAGS = -Wall -Wextra -I./include/ -g
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LIBS = $(shell pkg-config --libs wayland-client wayland-egl egl glesv2)
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LIBS = $(shell pkg-config --libs wayland-client wayland-egl egl glesv2 wayland-cursor)
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build/main: src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/xdg-shell-protocol.o
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g++ -o build/main $(CFLAGS) src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/xdg-shell-protocol.o $(LIBS)
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build/main: src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/input_wayland.o build/xdg-shell-protocol.o
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g++ -o build/main $(CFLAGS) src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/input_wayland.o build/xdg-shell-protocol.o $(LIBS)
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build/shader.o: src/shader.cpp include/shader.h
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g++ -o build/shader.o $(CFLAGS) -c src/shader.cpp
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@@ -21,6 +21,10 @@ build/window.o: src/window.cpp include/window.h
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build/window_wayland.o: include/window/wayland.h src/window/wayland.cpp
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g++ -o build/window_wayland.o $(CFLAGS) -c src/window/wayland.cpp
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# TODO: dynamic input impl selection depending on platform (wayland/x11)
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build/input_wayland.o: include/input/wayland.h src/input/wayland.cpp
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g++ -o build/input_wayland.o $(CFLAGS) -c src/input/wayland.cpp
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build/xdg-shell-protocol.o: src/xdg-shell-protocol.c
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gcc -o build/xdg-shell-protocol.o -c $(CFLAGS) $(LIBS) src/xdg-shell-protocol.c
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67
include/input/wayland.h
Normal file
67
include/input/wayland.h
Normal file
@@ -0,0 +1,67 @@
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#pragma once
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#ifndef H_WAYLAND_INPUT_
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#define H_WAYLAND_INPUT_
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#include <wayland-client-protocol.h>
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class WaylandInputHandler {
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public:
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static WaylandInputHandler* GetInstance();
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private:
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static void handle_pointer_enter(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t serial,
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struct wl_surface *surface,
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wl_fixed_t surface_x,
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wl_fixed_t surface_y);
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static void handle_pointer_leave(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t serial,
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struct wl_surface *surface);
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static void handle_pointer_motion(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t time,
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wl_fixed_t surface_x,
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wl_fixed_t surface_y);
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static void handle_pointer_button(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t serial,
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uint32_t time,
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uint32_t button,
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uint32_t state);
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static void handle_pointer_axis(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t time,
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uint32_t axis,
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wl_fixed_t value);
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static void handle_pointer_frame(void *data,
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struct wl_pointer *wl_pointer);
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static void handle_pointer_axis_source(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t axis_source);
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static void handle_pointer_axis_stop(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t time,
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uint32_t axis);
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static void handle_pointer_axis_discrete(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t axis,
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int32_t discrete);
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static void handle_pointer_axis_value120(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t axis,
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int32_t value120);
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static void handle_pointer_axis_relative_direction(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t axis,
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uint32_t direction);
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private:
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WaylandInputHandler();
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~WaylandInputHandler() = default;
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private:
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static WaylandInputHandler* s_instance;
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private:
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struct wl_pointer_listener m_pointer_listener;
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};
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#endif // H_WAYLAND_INPUT_
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@@ -19,6 +19,12 @@ private:
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static void registry_handle_global_remove(void *data,
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struct wl_registry *registry,
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uint32_t name);
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static void seat_handle_capabilities(void *data,
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struct wl_seat *seat,
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uint32_t capabilities);
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static void seat_handle_name(void *data,
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struct wl_seat *seat,
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const char *name);
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private:
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WaylandState();
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~WaylandState();
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@@ -33,8 +39,15 @@ private:
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struct xdg_wm_base_listener m_wm_base_listener;
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struct wl_registry_listener m_reg_listener;
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struct wl_shm *m_shm;
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struct wl_seat *m_seat;
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struct wl_seat_listener m_seat_listener;
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struct wl_pointer* m_pointer;
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friend class WaylandWindowImpl;
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friend class Renderer;
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friend class WaylandInputHandler;
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};
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#endif // H_WAYLAND_STATE_
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103
src/input/wayland.cpp
Normal file
103
src/input/wayland.cpp
Normal file
@@ -0,0 +1,103 @@
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#include <cassert>
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#include <stdio.h>
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#include "input/wayland.h"
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#include "state/wayland.h"
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#include <wayland-client-core.h>
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#include <wayland-client-protocol.h>
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#include <wayland-util.h>
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#include <wayland-cursor.h>
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#define UNUSED(x) (void)(x)
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WaylandInputHandler *WaylandInputHandler::s_instance = nullptr;
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WaylandInputHandler::WaylandInputHandler() {
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auto pointer = WaylandState::GetInstance()->m_pointer;
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m_pointer_listener.enter = handle_pointer_enter;
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m_pointer_listener.leave = handle_pointer_leave;
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m_pointer_listener.motion = handle_pointer_motion;
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m_pointer_listener.button = handle_pointer_button;
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m_pointer_listener.axis = handle_pointer_axis;
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m_pointer_listener.frame = handle_pointer_frame;
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m_pointer_listener.axis_source = handle_pointer_axis_source;
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m_pointer_listener.axis_stop = handle_pointer_axis_stop;
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m_pointer_listener.axis_discrete = handle_pointer_axis_discrete;
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m_pointer_listener.axis_value120 = handle_pointer_axis_value120;
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m_pointer_listener.axis_relative_direction = handle_pointer_axis_relative_direction;
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wl_pointer_add_listener(pointer, &m_pointer_listener, this);
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}
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WaylandInputHandler *WaylandInputHandler::GetInstance() {
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if (!WaylandInputHandler::s_instance)
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WaylandInputHandler::s_instance = new WaylandInputHandler();
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return s_instance;
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}
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void WaylandInputHandler::handle_pointer_enter(
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void *data, struct wl_pointer *wl_pointer, uint32_t serial,
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struct wl_surface *surface, wl_fixed_t surface_x, wl_fixed_t surface_y) {
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UNUSED(wl_pointer);
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UNUSED(surface);
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auto handler = reinterpret_cast<WaylandInputHandler*>(data);
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// auto state = WaylandState::GetInstance();
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UNUSED(handler);
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printf("[DEBUG] INPUT.POINTER: pointer enter event:\n\tserial = %d, surface_x = %f, surface_y = %f\n", serial, wl_fixed_to_double(surface_x), wl_fixed_to_double(surface_y));
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// const char* cursor_theme = "XCursor-Pro-Dark";
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// auto theme = wl_cursor_theme_load(cursor_theme, 22, state->m_shm);
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// printf("[DEBUG] CURSOR: theme '%s' loaded: %p\n", cursor_theme, theme);
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// auto cursor = wl_cursor_theme_get_cursor(theme, "hand2");
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// printf("[DEBUG] CURSOR: cursor found (%p) with %u images\n", cursor, cursor->image_count);
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// auto buffer = wl_cursor_image_get_buffer(*cursor->images);
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// printf("[DEBUG] CURSOR: buffer for cursor '%s' loaded (%p)\n", cursor->name, buffer);
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// auto pointer_surface = wl_compositor_create_surface(state->m_compositor);
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// wl_pointer_set_cursor(state->m_pointer, serial, pointer_surface, cursor->images[0]->hotspot_x, cursor->images[0]->hotspot_y);
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// wl_surface_attach(pointer_surface, buffer, 0, 0);
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// wl_surface_commit(pointer_surface);
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}
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void WaylandInputHandler::handle_pointer_leave(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t serial,
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struct wl_surface *surface) {}
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void WaylandInputHandler::handle_pointer_motion(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t time,
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wl_fixed_t surface_x,
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wl_fixed_t surface_y) {}
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void WaylandInputHandler::handle_pointer_button(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t serial, uint32_t time,
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uint32_t button,
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uint32_t state) {}
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void WaylandInputHandler::handle_pointer_axis(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis,
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wl_fixed_t value) {}
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void WaylandInputHandler::handle_pointer_frame(void *data,
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struct wl_pointer *wl_pointer) {
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printf("[DEBUG] INPUT.POINTER: received pointer frame event\n");
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}
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void WaylandInputHandler::handle_pointer_axis_source(
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void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) {}
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void WaylandInputHandler::handle_pointer_axis_stop(
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void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) {}
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void WaylandInputHandler::handle_pointer_axis_discrete(
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void *data, struct wl_pointer *wl_pointer, uint32_t axis,
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int32_t discrete) {}
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void WaylandInputHandler::handle_pointer_axis_value120(
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void *data, struct wl_pointer *wl_pointer, uint32_t axis,
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int32_t value120) {}
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void WaylandInputHandler::handle_pointer_axis_relative_direction(
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void *data, struct wl_pointer *wl_pointer, uint32_t axis,
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uint32_t direction) {}
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@@ -1,5 +1,6 @@
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#include <stdio.h>
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#include "input/wayland.h"
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#include "window.h"
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#include "renderer.h"
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@@ -9,6 +10,7 @@ static Window window(720, 480);
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void HandleFrame() {
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printf("[APP]: width = %zu, height = %zu\n", window.GetWidth(), window.GetHeight());
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WaylandInputHandler::GetInstance();
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}
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int main(int argc, char **argv) {
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@@ -48,6 +48,54 @@ void WaylandState::registry_handle_global(void *data, struct wl_registry *regist
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xdg_wm_base_add_listener(state->m_wm_base, &state->m_wm_base_listener,
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NULL);
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}
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if (interface_name == "wl_seat") {
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state->m_seat = reinterpret_cast<struct wl_seat *>(
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wl_registry_bind(registry, name, &wl_seat_interface, version));
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printf("[DEBUG] global_binding(%s): wl_seat %p\n", interface,
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state->m_seat);
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if (state->m_seat == NULL) {
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fprintf(stderr, "ERROR: could not bind to wl_seat\n");
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}
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state->m_seat_listener.capabilities = seat_handle_capabilities;
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state->m_seat_listener.name = seat_handle_name;
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wl_seat_add_listener(state->m_seat, &state->m_seat_listener, state);
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}
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if (interface_name == "wl_shm") {
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state->m_shm = reinterpret_cast<struct wl_shm *>(
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wl_registry_bind(registry, name, &wl_shm_interface, version));
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printf("[DEBUG] global_binding(%s): wl_shm %p\n", interface,
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state->m_shm);
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if (state->m_shm == NULL) {
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fprintf(stderr, "ERROR: could not bind to wl_shm\n");
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}
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}
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}
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void WaylandState::seat_handle_name(void *data,
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struct wl_seat *seat,
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const char *name) {
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UNUSED(seat);
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UNUSED(data);
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printf("[DEBUG] SEAT: name of the seat = %s\n", name);
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}
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void WaylandState::seat_handle_capabilities(void *data,
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struct wl_seat *seat,
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uint32_t capabilities) {
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auto state = reinterpret_cast<WaylandState *>(data);
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UNUSED(state);
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UNUSED(seat);
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if ((capabilities & WL_SEAT_CAPABILITY_KEYBOARD) > 0) {
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printf("[DEBUG] SEAT: keyboard is available\n");
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}
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if ((capabilities & WL_SEAT_CAPABILITY_POINTER) > 0) {
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printf("[DEBUG] SEAT: pointer is available\n");
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state->m_pointer = wl_seat_get_pointer(seat);
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printf("[DEBUG] SEAT: pointer is bound under %p address\n", state->m_pointer);
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}
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if ((capabilities & WL_SEAT_CAPABILITY_TOUCH) > 0) {
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printf("[DEBUG] SEAT: touch is available\n");
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}
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}
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void WaylandState::registry_handle_global_remove(void *data,
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