feat: separate wayland implementation

This commit is contained in:
2026-02-13 13:27:06 +01:00
parent 696d55db02
commit ae9de0a22e
11 changed files with 635 additions and 470 deletions

214
src/window/wayland.cpp Normal file
View File

@@ -0,0 +1,214 @@
#include <stdio.h>
#include "state/wayland.h"
#include "window/wayland.h"
#include "renderer.h"
#include "shader.h"
WaylandWindowImpl::WaylandWindowImpl(size_t width, size_t height)
: m_frame_listener({0}), m_width(width), m_height(height) {
m_wsurface =
wl_compositor_create_surface(WaylandState::GetInstance()->m_compositor);
if (m_wsurface == NULL) {
fprintf(stderr, "ERROR: could not connect create a surface\n");
exit(1);
}
m_egl_window = wl_egl_window_create(m_wsurface, width, height);
if (m_egl_window == NULL) {
fprintf(stderr, "ERROR: could not create wl_egl_window\n");
exit(1);
}
m_egl_surface = Renderer::GetInstance()->CreateSurface(m_egl_window);
if (m_egl_surface == NULL) {
fprintf(stderr, "ERROR: could not create EGL window surface\n");
fprintf(stderr, "EGL error: 0x%x\n", eglGetError());
exit(1);
}
m_egl_context = Renderer::GetInstance()->CreateContext();
if (m_egl_context == NULL) {
fprintf(stderr, "ERROR: could not create EGL context\n");
fprintf(stderr, "EGL error: 0x%x\n", eglGetError());
exit(1);
}
Renderer::GetInstance()->SurfaceSetContext(m_egl_surface, m_egl_context);
const char *vs_src = "attribute vec2 pos;\n"
"uniform float angle;\n"
"varying vec2 vPos;\n"
"void main() {\n"
" float c = cos(angle);\n"
" float s = sin(angle);\n"
" mat2 rot = mat2(c, -s, s, c);\n"
" gl_Position = vec4(rot * pos, 0.0, 1.0);\n"
" vPos = rot * pos;\n"
"}\n";
const char *fs_src = "precision mediump float;\n"
"varying vec2 vPos;\n"
"void main() {\n"
" gl_FragColor = vec4(vPos, 0.2, 1.0);\n"
"}\n";
m_program = create_program(vs_src, fs_src);
glUseProgram(m_program);
GLint pos_loc = glGetAttribLocation(m_program, "pos");
// GLint angle_loc = glGetUniformLocation(app_state->program, "angle");
float *vertices = new float[6]{0.0f, 0.6f, -0.6f, -0.6f, 0.6f, -0.6f};
glEnableVertexAttribArray(pos_loc);
glVertexAttribPointer(pos_loc, 2, GL_FLOAT, GL_FALSE, 0, vertices);
glViewport(0, 0, width, height);
glClearColor(0.2f, 0.4f, 0.8f, 1.0f);
m_xsurface = xdg_wm_base_get_xdg_surface(
WaylandState::GetInstance()->m_wm_base, m_wsurface);
if (m_xsurface == NULL) {
fprintf(stderr, "ERROR: could not get an xdg surface\n");
exit(1);
}
m_toplevel = xdg_surface_get_toplevel(m_xsurface);
if (m_toplevel == NULL) {
fprintf(stderr, "ERROR: could not get an xdg toplevel\n");
exit(1);
}
m_xsurface_listener.configure = xsurface_handle_configure;
xdg_surface_add_listener(m_xsurface, &m_xsurface_listener, this);
m_toplevel_listener.configure = xtoplevel_handle_configure;
m_toplevel_listener.configure_bounds = xtoplevel_handle_configure_bounds;
m_toplevel_listener.close = xtoplevel_handle_close;
m_toplevel_listener.wm_capabilities = xtoplevel_handle_wm_capabilities;
xdg_toplevel_add_listener(m_toplevel, &m_toplevel_listener, this);
wl_surface_commit(m_wsurface);
m_running = true;
}
WaylandWindowImpl::~WaylandWindowImpl() { m_running = false; }
bool WaylandWindowImpl::Dispatch() {
return m_running &&
wl_display_dispatch(WaylandState::GetInstance()->m_display) != -1;
}
size_t WaylandWindowImpl::GetWidth() const {
return m_width;
}
size_t WaylandWindowImpl::GetHeight() const {
return m_height;
}
void WaylandWindowImpl::handle_frame_callback(void *data,
struct wl_callback *cb,
uint32_t time) {
UNUSED(time);
auto window = reinterpret_cast<WaylandWindowImpl *>(data);
if (!window->m_running)
return;
wl_callback_destroy(cb);
auto frame_callback = wl_surface_frame(window->m_wsurface);
window->m_frame_listener.done = handle_frame_callback;
wl_callback_add_listener(frame_callback, &window->m_frame_listener, window);
GLint angle_loc = glGetUniformLocation(window->m_program, "angle");
static float angle = 0.0f;
angle += 0.02f;
glClear(GL_COLOR_BUFFER_BIT);
glUniform1f(angle_loc, angle);
glDrawArrays(GL_TRIANGLES, 0, 3);
Renderer::GetInstance()->SwapBuffers(window->m_egl_surface);
}
void WaylandWindowImpl::xsurface_handle_configure(void *data,
struct xdg_surface *surface,
uint32_t serial) {
auto window = reinterpret_cast<WaylandWindowImpl *>(data);
xdg_surface_ack_configure(surface, serial);
auto frame_callback = wl_surface_frame(window->m_wsurface);
printf("frame cb: %p\n", frame_callback);
window->m_frame_listener.done = handle_frame_callback;
int cb_res = wl_callback_add_listener(frame_callback,
&window->m_frame_listener, window);
printf("mount callback listener: %d\n", cb_res);
glClear(GL_COLOR_BUFFER_BIT);
Renderer::GetInstance()->SwapBuffers(window->m_egl_surface);
}
void WaylandWindowImpl::xtoplevel_handle_configure(
void *data, struct xdg_toplevel *toplevel, int32_t width, int32_t height,
struct wl_array *states) {
UNUSED(toplevel);
auto window = reinterpret_cast<WaylandWindowImpl *>(data);
printf("[DEBUG] received toplevel configure event\n");
printf("[DEBUG] width = %d, height = %d\n", width, height);
printf("[DEBUG] %zu states\n", states->size);
wl_egl_window_resize(window->m_egl_window, width, height, 0, 0);
glViewport(0, 0, width, height);
xdg_surface_set_window_geometry(window->m_xsurface, 0, 0, width, height);
window->m_width = width;
window->m_height = height;
}
void WaylandWindowImpl::xtoplevel_handle_close(void *data,
struct xdg_toplevel *toplevel) {
auto window = reinterpret_cast<WaylandWindowImpl *>(data);
UNUSED(toplevel);
printf("[DEBUG] window close request received\n");
window->m_running = false;
glDeleteProgram(window->m_program);
Renderer::GetInstance()->DestroyWindow(window->m_egl_surface,
window->m_egl_window);
xdg_toplevel_destroy(window->m_toplevel);
xdg_surface_destroy(window->m_xsurface);
wl_surface_destroy(window->m_wsurface);
// if (window->m_program) {
// eglMakeCurrent(renderer_display, m_egl_surface, m_egl_surface,
// m_egl_context); glDeleteProgram(m_program); glDeleteBuffers(1, &m_vbo);
// // if used eglMakeCurrent(renderer_display, EGL_NO_SURFACE,
// EGL_NO_SURFACE, EGL_NO_CONTEXT); m_program = 0;
// }
Renderer::GetInstance()->DestroyContext(window->m_egl_context);
}
void WaylandWindowImpl::xtoplevel_handle_configure_bounds(
void *data, struct xdg_toplevel *toplevel, int32_t width, int32_t height) {
UNUSED(data);
UNUSED(toplevel);
printf("[DEBUG] window configure bounds, width = %d, height = %d\n", width,
height);
}
void WaylandWindowImpl::xtoplevel_handle_wm_capabilities(
void *data, struct xdg_toplevel *toplevel, struct wl_array *capabilities) {
UNUSED(data);
UNUSED(toplevel);
UNUSED(capabilities);
printf("[DEBUG] window wm_capabilities event received\n");
}