feat: input handler work

This commit is contained in:
2026-02-25 10:08:29 +01:00
parent dde47e7fac
commit 73fda759c5
10 changed files with 174 additions and 28 deletions

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@@ -1,8 +1,8 @@
CFLAGS = -Wall -Wextra -I./include/ -g CFLAGS = -Wall -Wextra -I./include/ -g
LIBS = $(shell pkg-config --libs wayland-client wayland-egl egl glesv2 wayland-cursor) LIBS = $(shell pkg-config --libs wayland-client wayland-egl egl glesv2 wayland-cursor)
build/main: src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/input_wayland.o build/xdg-shell-protocol.o build/main: src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/input.o build/input_wayland.o build/xdg-shell-protocol.o
g++ -o build/main $(CFLAGS) src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/input_wayland.o build/xdg-shell-protocol.o $(LIBS) g++ -o build/main $(CFLAGS) src/main.cpp build/shader.o build/state.o build/renderer.o build/window.o build/window_wayland.o build/input.o build/input_wayland.o build/xdg-shell-protocol.o $(LIBS)
build/shader.o: src/shader.cpp include/shader.h build/shader.o: src/shader.cpp include/shader.h
g++ -o build/shader.o $(CFLAGS) -c src/shader.cpp g++ -o build/shader.o $(CFLAGS) -c src/shader.cpp
@@ -21,6 +21,9 @@ build/window.o: src/window.cpp include/window.h
build/window_wayland.o: include/window/wayland.h src/window/wayland.cpp build/window_wayland.o: include/window/wayland.h src/window/wayland.cpp
g++ -o build/window_wayland.o $(CFLAGS) -c src/window/wayland.cpp g++ -o build/window_wayland.o $(CFLAGS) -c src/window/wayland.cpp
build/input.o: src/input.cpp include/input.h
g++ -o build/input.o $(CFLAGS) -c src/input.cpp
# TODO: dynamic input impl selection depending on platform (wayland/x11) # TODO: dynamic input impl selection depending on platform (wayland/x11)
build/input_wayland.o: include/input/wayland.h src/input/wayland.cpp build/input_wayland.o: include/input/wayland.h src/input/wayland.cpp
g++ -o build/input_wayland.o $(CFLAGS) -c src/input/wayland.cpp g++ -o build/input_wayland.o $(CFLAGS) -c src/input/wayland.cpp

33
include/input.h Normal file
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@@ -0,0 +1,33 @@
#pragma once
#ifndef H_INPUT_
#define H_INPUT_
#include <cstddef>
class InputHandlerImpl {
public:
InputHandlerImpl() = default;
virtual ~InputHandlerImpl() = default;
public:
virtual size_t GetMouseX() = 0;
virtual size_t GetMouseY() = 0;
};
class InputHandler {
public:
static InputHandler* GetInstance() {
if (!s_instance) s_instance = new InputHandler;
return s_instance;
}
private:
InputHandler();
public:
size_t GetMouseX();
size_t GetMouseY();
private:
static InputHandler* s_instance;
InputHandlerImpl* m_impl;
};
#endif // H_INPUT_

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@@ -2,11 +2,11 @@
#ifndef H_WAYLAND_INPUT_ #ifndef H_WAYLAND_INPUT_
#define H_WAYLAND_INPUT_ #define H_WAYLAND_INPUT_
#include "input.h"
#include <wayland-client-protocol.h> #include <wayland-client-protocol.h>
class WaylandInputHandler { class WaylandInputHandler : public InputHandlerImpl {
public:
static WaylandInputHandler* GetInstance();
private: private:
static void handle_pointer_enter(void *data, static void handle_pointer_enter(void *data,
struct wl_pointer *wl_pointer, struct wl_pointer *wl_pointer,
@@ -58,10 +58,16 @@ private:
private: private:
WaylandInputHandler(); WaylandInputHandler();
~WaylandInputHandler() = default; ~WaylandInputHandler() = default;
private:
static WaylandInputHandler* s_instance; friend class InputHandler;
public:
size_t GetMouseX() override;
size_t GetMouseY() override;
private: private:
struct wl_pointer_listener m_pointer_listener; struct wl_pointer_listener m_pointer_listener;
wl_fixed_t m_surface_x;
wl_fixed_t m_surface_y;
}; };
#endif // H_WAYLAND_INPUT_ #endif // H_WAYLAND_INPUT_

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@@ -35,6 +35,8 @@ public:
Window(size_t width, size_t height); Window(size_t width, size_t height);
virtual ~Window(); virtual ~Window();
static void Init();
Window(const Window &) = delete; Window(const Window &) = delete;
Window(Window &&) = delete; Window(Window &&) = delete;

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@@ -8,6 +8,8 @@ public:
WaylandWindowImpl(size_t width, size_t height); WaylandWindowImpl(size_t width, size_t height);
~WaylandWindowImpl() override; ~WaylandWindowImpl() override;
static void Init();
public: public:
bool Dispatch() override; bool Dispatch() override;
void OnFrame(IFrameListener fn) override; void OnFrame(IFrameListener fn) override;

25
src/input.cpp Normal file
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@@ -0,0 +1,25 @@
#include "input.h"
#include <assert.h>
#include "input/wayland.h"
InputHandler* InputHandler::s_instance = nullptr;
// TODO: dynamically load input handling implementation depending on platform
#define WAYLAND 1
InputHandler::InputHandler() {
#ifdef WAYLAND
m_impl = new WaylandInputHandler();
#endif
assert(m_impl && "no implementation found for this platform");
}
size_t InputHandler::GetMouseX() {
return m_impl->GetMouseX();
}
size_t InputHandler::GetMouseY() {
return m_impl->GetMouseY();
}

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@@ -10,10 +10,9 @@
#define UNUSED(x) (void)(x) #define UNUSED(x) (void)(x)
WaylandInputHandler *WaylandInputHandler::s_instance = nullptr;
WaylandInputHandler::WaylandInputHandler() { WaylandInputHandler::WaylandInputHandler() {
auto pointer = WaylandState::GetInstance()->m_pointer; auto pointer = WaylandState::GetInstance()->m_pointer;
assert(pointer && "wayland seat_pointer not initialized");
m_pointer_listener.enter = handle_pointer_enter; m_pointer_listener.enter = handle_pointer_enter;
m_pointer_listener.leave = handle_pointer_leave; m_pointer_listener.leave = handle_pointer_leave;
m_pointer_listener.motion = handle_pointer_motion; m_pointer_listener.motion = handle_pointer_motion;
@@ -28,10 +27,12 @@ WaylandInputHandler::WaylandInputHandler() {
wl_pointer_add_listener(pointer, &m_pointer_listener, this); wl_pointer_add_listener(pointer, &m_pointer_listener, this);
} }
WaylandInputHandler *WaylandInputHandler::GetInstance() { size_t WaylandInputHandler::GetMouseX() {
if (!WaylandInputHandler::s_instance) return wl_fixed_to_double(m_surface_x);
WaylandInputHandler::s_instance = new WaylandInputHandler(); }
return s_instance;
size_t WaylandInputHandler::GetMouseY() {
return wl_fixed_to_double(m_surface_y);
} }
void WaylandInputHandler::handle_pointer_enter( void WaylandInputHandler::handle_pointer_enter(
@@ -41,8 +42,9 @@ void WaylandInputHandler::handle_pointer_enter(
UNUSED(surface); UNUSED(surface);
auto handler = reinterpret_cast<WaylandInputHandler*>(data); auto handler = reinterpret_cast<WaylandInputHandler*>(data);
// auto state = WaylandState::GetInstance(); // auto state = WaylandState::GetInstance();
UNUSED(handler);
printf("[DEBUG] INPUT.POINTER: pointer enter event:\n\tserial = %d, surface_x = %f, surface_y = %f\n", serial, wl_fixed_to_double(surface_x), wl_fixed_to_double(surface_y)); printf("[DEBUG] INPUT.POINTER: pointer enter event:\n\tserial = %d, surface_x = %f, surface_y = %f\n", serial, wl_fixed_to_double(surface_x), wl_fixed_to_double(surface_y));
handler->m_surface_x = surface_x;
handler->m_surface_y = surface_y;
// const char* cursor_theme = "XCursor-Pro-Dark"; // const char* cursor_theme = "XCursor-Pro-Dark";
// auto theme = wl_cursor_theme_load(cursor_theme, 22, state->m_shm); // auto theme = wl_cursor_theme_load(cursor_theme, 22, state->m_shm);
// printf("[DEBUG] CURSOR: theme '%s' loaded: %p\n", cursor_theme, theme); // printf("[DEBUG] CURSOR: theme '%s' loaded: %p\n", cursor_theme, theme);
@@ -59,45 +61,95 @@ void WaylandInputHandler::handle_pointer_enter(
void WaylandInputHandler::handle_pointer_leave(void *data, void WaylandInputHandler::handle_pointer_leave(void *data,
struct wl_pointer *wl_pointer, struct wl_pointer *wl_pointer,
uint32_t serial, uint32_t serial,
struct wl_surface *surface) {} struct wl_surface *surface) {
UNUSED(data);
UNUSED(wl_pointer);
UNUSED(serial);
UNUSED(surface);
}
void WaylandInputHandler::handle_pointer_motion(void *data, void WaylandInputHandler::handle_pointer_motion(void *data,
struct wl_pointer *wl_pointer, struct wl_pointer *wl_pointer,
uint32_t time, uint32_t time,
wl_fixed_t surface_x, wl_fixed_t surface_x,
wl_fixed_t surface_y) {} wl_fixed_t surface_y) {
UNUSED(wl_pointer);
UNUSED(time);
auto handler = reinterpret_cast<WaylandInputHandler*>(data);
handler->m_surface_x = surface_x;
handler->m_surface_y = surface_y;
}
void WaylandInputHandler::handle_pointer_button(void *data, void WaylandInputHandler::handle_pointer_button(void *data,
struct wl_pointer *wl_pointer, struct wl_pointer *wl_pointer,
uint32_t serial, uint32_t time, uint32_t serial, uint32_t time,
uint32_t button, uint32_t button,
uint32_t state) {} uint32_t state) {
UNUSED(data);
UNUSED(wl_pointer);
UNUSED(serial);
UNUSED(button);
UNUSED(state);
UNUSED(time);
}
void WaylandInputHandler::handle_pointer_axis(void *data, void WaylandInputHandler::handle_pointer_axis(void *data,
struct wl_pointer *wl_pointer, struct wl_pointer *wl_pointer,
uint32_t time, uint32_t axis, uint32_t time, uint32_t axis,
wl_fixed_t value) {} wl_fixed_t value) {
UNUSED(data);
UNUSED(wl_pointer);
UNUSED(axis);
UNUSED(value);
UNUSED(time);
}
void WaylandInputHandler::handle_pointer_frame(void *data, void WaylandInputHandler::handle_pointer_frame(void *data,
struct wl_pointer *wl_pointer) { struct wl_pointer *wl_pointer) {
printf("[DEBUG] INPUT.POINTER: received pointer frame event\n"); printf("[DEBUG] INPUT.POINTER: received pointer frame event\n");
UNUSED(data);
UNUSED(wl_pointer);
} }
void WaylandInputHandler::handle_pointer_axis_source( void WaylandInputHandler::handle_pointer_axis_source(
void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) {} void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) {
UNUSED(data);
UNUSED(wl_pointer);
UNUSED(axis_source);
}
void WaylandInputHandler::handle_pointer_axis_stop( void WaylandInputHandler::handle_pointer_axis_stop(
void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) {} void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) {
UNUSED(data);
UNUSED(wl_pointer);
UNUSED(time);
UNUSED(axis);
}
void WaylandInputHandler::handle_pointer_axis_discrete( void WaylandInputHandler::handle_pointer_axis_discrete(
void *data, struct wl_pointer *wl_pointer, uint32_t axis, void *data, struct wl_pointer *wl_pointer, uint32_t axis,
int32_t discrete) {} int32_t discrete) {
UNUSED(data);
UNUSED(wl_pointer);
UNUSED(axis);
UNUSED(discrete);
}
void WaylandInputHandler::handle_pointer_axis_value120( void WaylandInputHandler::handle_pointer_axis_value120(
void *data, struct wl_pointer *wl_pointer, uint32_t axis, void *data, struct wl_pointer *wl_pointer, uint32_t axis,
int32_t value120) {} int32_t value120) {
UNUSED(data);
UNUSED(value120);
UNUSED(axis);
UNUSED(wl_pointer);
}
void WaylandInputHandler::handle_pointer_axis_relative_direction( void WaylandInputHandler::handle_pointer_axis_relative_direction(
void *data, struct wl_pointer *wl_pointer, uint32_t axis, void *data, struct wl_pointer *wl_pointer, uint32_t axis,
uint32_t direction) {} uint32_t direction) {
UNUSED(data);
UNUSED(direction);
UNUSED(axis);
UNUSED(wl_pointer);
}

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@@ -1,6 +1,6 @@
#include <stdio.h> #include <stdio.h>
#include "input/wayland.h" #include "input.h"
#include "window.h" #include "window.h"
#include "renderer.h" #include "renderer.h"
@@ -10,7 +10,13 @@ static Window window(720, 480);
void HandleFrame() { void HandleFrame() {
printf("[APP]: width = %zu, height = %zu\n", window.GetWidth(), window.GetHeight()); printf("[APP]: width = %zu, height = %zu\n", window.GetWidth(), window.GetHeight());
WaylandInputHandler::GetInstance(); auto x = InputHandler::GetInstance()->GetMouseX();
auto y = InputHandler::GetInstance()->GetMouseY();
printf("[APP]: mouse position: x = %zu, y = %zu\n", x, y);
}
void HandleMouseMove() {
printf("[APP]: mouse moved");
} }
int main(int argc, char **argv) { int main(int argc, char **argv) {
@@ -18,6 +24,7 @@ int main(int argc, char **argv) {
UNUSED(argv); UNUSED(argv);
Renderer::GetInstance(); Renderer::GetInstance();
Window::Init();
window.OnFrame(HandleFrame); window.OnFrame(HandleFrame);

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@@ -1,6 +1,7 @@
#include <stdio.h> #include <stdio.h>
#include "window.h" #include "window.h"
#include "state/wayland.h"
#define WINDOW_WAYLAND 1 #define WINDOW_WAYLAND 1
@@ -15,6 +16,14 @@ Window::Window(size_t width, size_t height)
#endif #endif
} }
void Window::Init() {
#ifdef WINDOW_WAYLAND
printf("[DEBUG] Window::Init() called\n");
WaylandState::GetInstance();
WaylandWindowImpl::Init();
#endif
}
Window::~Window() {} Window::~Window() {}
size_t Window::GetWidth() const { return m_impl->GetWidth(); } size_t Window::GetWidth() const { return m_impl->GetWidth(); }

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@@ -1,4 +1,5 @@
#include <stdio.h> #include <stdio.h>
#include <assert.h>
#include <wayland-client-core.h> #include <wayland-client-core.h>
#include <wayland-client-protocol.h> #include <wayland-client-protocol.h>
@@ -100,6 +101,12 @@ WaylandWindowImpl::~WaylandWindowImpl() { m_running = false; }
void WaylandWindowImpl::OnFrame(IFrameListener fn) { m_on_frame = fn; } void WaylandWindowImpl::OnFrame(IFrameListener fn) { m_on_frame = fn; }
void WaylandWindowImpl::Init() {
auto display = WaylandState::GetInstance()->m_display;
assert(display && "wayland display is not initialized");
wl_display_dispatch_pending(display);
}
bool WaylandWindowImpl::Dispatch() { bool WaylandWindowImpl::Dispatch() {
if (!m_running) return false; if (!m_running) return false;