feat: input handler work
This commit is contained in:
25
src/input.cpp
Normal file
25
src/input.cpp
Normal file
@@ -0,0 +1,25 @@
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#include "input.h"
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#include <assert.h>
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#include "input/wayland.h"
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InputHandler* InputHandler::s_instance = nullptr;
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// TODO: dynamically load input handling implementation depending on platform
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#define WAYLAND 1
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InputHandler::InputHandler() {
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#ifdef WAYLAND
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m_impl = new WaylandInputHandler();
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#endif
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assert(m_impl && "no implementation found for this platform");
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}
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size_t InputHandler::GetMouseX() {
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return m_impl->GetMouseX();
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}
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size_t InputHandler::GetMouseY() {
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return m_impl->GetMouseY();
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}
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@@ -10,10 +10,9 @@
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#define UNUSED(x) (void)(x)
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WaylandInputHandler *WaylandInputHandler::s_instance = nullptr;
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WaylandInputHandler::WaylandInputHandler() {
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auto pointer = WaylandState::GetInstance()->m_pointer;
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assert(pointer && "wayland seat_pointer not initialized");
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m_pointer_listener.enter = handle_pointer_enter;
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m_pointer_listener.leave = handle_pointer_leave;
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m_pointer_listener.motion = handle_pointer_motion;
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@@ -28,10 +27,12 @@ WaylandInputHandler::WaylandInputHandler() {
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wl_pointer_add_listener(pointer, &m_pointer_listener, this);
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}
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WaylandInputHandler *WaylandInputHandler::GetInstance() {
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if (!WaylandInputHandler::s_instance)
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WaylandInputHandler::s_instance = new WaylandInputHandler();
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return s_instance;
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size_t WaylandInputHandler::GetMouseX() {
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return wl_fixed_to_double(m_surface_x);
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}
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size_t WaylandInputHandler::GetMouseY() {
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return wl_fixed_to_double(m_surface_y);
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}
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void WaylandInputHandler::handle_pointer_enter(
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@@ -41,8 +42,9 @@ void WaylandInputHandler::handle_pointer_enter(
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UNUSED(surface);
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auto handler = reinterpret_cast<WaylandInputHandler*>(data);
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// auto state = WaylandState::GetInstance();
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UNUSED(handler);
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printf("[DEBUG] INPUT.POINTER: pointer enter event:\n\tserial = %d, surface_x = %f, surface_y = %f\n", serial, wl_fixed_to_double(surface_x), wl_fixed_to_double(surface_y));
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handler->m_surface_x = surface_x;
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handler->m_surface_y = surface_y;
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// const char* cursor_theme = "XCursor-Pro-Dark";
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// auto theme = wl_cursor_theme_load(cursor_theme, 22, state->m_shm);
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// printf("[DEBUG] CURSOR: theme '%s' loaded: %p\n", cursor_theme, theme);
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@@ -59,45 +61,95 @@ void WaylandInputHandler::handle_pointer_enter(
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void WaylandInputHandler::handle_pointer_leave(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t serial,
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struct wl_surface *surface) {}
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struct wl_surface *surface) {
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UNUSED(data);
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UNUSED(wl_pointer);
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UNUSED(serial);
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UNUSED(surface);
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}
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void WaylandInputHandler::handle_pointer_motion(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t time,
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wl_fixed_t surface_x,
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wl_fixed_t surface_y) {}
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wl_fixed_t surface_y) {
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UNUSED(wl_pointer);
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UNUSED(time);
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auto handler = reinterpret_cast<WaylandInputHandler*>(data);
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handler->m_surface_x = surface_x;
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handler->m_surface_y = surface_y;
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}
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void WaylandInputHandler::handle_pointer_button(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t serial, uint32_t time,
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uint32_t button,
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uint32_t state) {}
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uint32_t state) {
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UNUSED(data);
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UNUSED(wl_pointer);
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UNUSED(serial);
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UNUSED(button);
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UNUSED(state);
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UNUSED(time);
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}
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void WaylandInputHandler::handle_pointer_axis(void *data,
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struct wl_pointer *wl_pointer,
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uint32_t time, uint32_t axis,
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wl_fixed_t value) {}
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wl_fixed_t value) {
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UNUSED(data);
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UNUSED(wl_pointer);
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UNUSED(axis);
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UNUSED(value);
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UNUSED(time);
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}
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void WaylandInputHandler::handle_pointer_frame(void *data,
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struct wl_pointer *wl_pointer) {
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printf("[DEBUG] INPUT.POINTER: received pointer frame event\n");
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UNUSED(data);
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UNUSED(wl_pointer);
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}
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void WaylandInputHandler::handle_pointer_axis_source(
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void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) {}
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void *data, struct wl_pointer *wl_pointer, uint32_t axis_source) {
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UNUSED(data);
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UNUSED(wl_pointer);
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UNUSED(axis_source);
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}
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void WaylandInputHandler::handle_pointer_axis_stop(
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void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) {}
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void *data, struct wl_pointer *wl_pointer, uint32_t time, uint32_t axis) {
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UNUSED(data);
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UNUSED(wl_pointer);
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UNUSED(time);
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UNUSED(axis);
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}
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void WaylandInputHandler::handle_pointer_axis_discrete(
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void *data, struct wl_pointer *wl_pointer, uint32_t axis,
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int32_t discrete) {}
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int32_t discrete) {
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UNUSED(data);
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UNUSED(wl_pointer);
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UNUSED(axis);
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UNUSED(discrete);
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}
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void WaylandInputHandler::handle_pointer_axis_value120(
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void *data, struct wl_pointer *wl_pointer, uint32_t axis,
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int32_t value120) {}
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int32_t value120) {
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UNUSED(data);
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UNUSED(value120);
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UNUSED(axis);
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UNUSED(wl_pointer);
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}
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void WaylandInputHandler::handle_pointer_axis_relative_direction(
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void *data, struct wl_pointer *wl_pointer, uint32_t axis,
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uint32_t direction) {}
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uint32_t direction) {
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UNUSED(data);
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UNUSED(direction);
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UNUSED(axis);
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UNUSED(wl_pointer);
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}
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11
src/main.cpp
11
src/main.cpp
@@ -1,6 +1,6 @@
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#include <stdio.h>
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#include "input/wayland.h"
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#include "input.h"
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#include "window.h"
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#include "renderer.h"
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@@ -10,7 +10,13 @@ static Window window(720, 480);
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void HandleFrame() {
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printf("[APP]: width = %zu, height = %zu\n", window.GetWidth(), window.GetHeight());
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WaylandInputHandler::GetInstance();
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auto x = InputHandler::GetInstance()->GetMouseX();
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auto y = InputHandler::GetInstance()->GetMouseY();
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printf("[APP]: mouse position: x = %zu, y = %zu\n", x, y);
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}
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void HandleMouseMove() {
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printf("[APP]: mouse moved");
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}
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int main(int argc, char **argv) {
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@@ -18,6 +24,7 @@ int main(int argc, char **argv) {
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UNUSED(argv);
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Renderer::GetInstance();
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Window::Init();
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window.OnFrame(HandleFrame);
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@@ -1,6 +1,7 @@
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#include <stdio.h>
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#include "window.h"
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#include "state/wayland.h"
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#define WINDOW_WAYLAND 1
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@@ -9,11 +10,19 @@
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#endif
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Window::Window(size_t width, size_t height)
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: m_last_time(0), m_width(width), m_height(height) {
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: m_last_time(0), m_width(width), m_height(height) {
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#ifdef WINDOW_WAYLAND
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m_impl = new WaylandWindowImpl(width, height);
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m_impl = new WaylandWindowImpl(width, height);
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#endif
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}
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}
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void Window::Init() {
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#ifdef WINDOW_WAYLAND
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printf("[DEBUG] Window::Init() called\n");
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WaylandState::GetInstance();
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WaylandWindowImpl::Init();
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#endif
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}
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Window::~Window() {}
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@@ -1,4 +1,5 @@
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#include <stdio.h>
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#include <assert.h>
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#include <wayland-client-core.h>
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#include <wayland-client-protocol.h>
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@@ -100,6 +101,12 @@ WaylandWindowImpl::~WaylandWindowImpl() { m_running = false; }
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void WaylandWindowImpl::OnFrame(IFrameListener fn) { m_on_frame = fn; }
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void WaylandWindowImpl::Init() {
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auto display = WaylandState::GetInstance()->m_display;
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assert(display && "wayland display is not initialized");
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wl_display_dispatch_pending(display);
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}
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bool WaylandWindowImpl::Dispatch() {
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if (!m_running) return false;
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