feat: on frame listener
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@@ -3,6 +3,7 @@
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#define H_WINDOW_
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#include <cstddef>
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#include <functional>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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@@ -10,6 +11,8 @@
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#define UNUSED(x) (void)(x)
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typedef std::function<void()> IFrameListener;
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class WindowImpl {
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public:
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WindowImpl() = default;
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@@ -19,6 +22,7 @@ public:
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WindowImpl(WindowImpl&&) = delete;
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protected:
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virtual bool Dispatch() = 0;
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virtual void OnFrame(IFrameListener fn) = 0;
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virtual size_t GetWidth() const = 0;
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virtual size_t GetHeight() const = 0;
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@@ -39,6 +43,10 @@ public:
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size_t GetWidth() const;
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size_t GetHeight() const;
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public:
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void Run();
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void OnFrame(IFrameListener fn);
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private:
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WindowImpl* m_impl;
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@@ -10,6 +10,7 @@ public:
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public:
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bool Dispatch() override;
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void OnFrame(IFrameListener fn) override;
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size_t GetWidth() const override;
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size_t GetHeight() const override;
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@@ -45,5 +46,7 @@ private:
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bool m_running = false;
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size_t m_width, m_height;
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IFrameListener m_on_frame;
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};
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14
src/main.cpp
14
src/main.cpp
@@ -5,18 +5,22 @@
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#define UNUSED(x) (void)(x)
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static Window window(720, 480);
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void HandleFrame() {
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printf("[APP]: width = %zu, height = %zu\n", window.GetWidth(), window.GetHeight());
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}
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int main(int argc, char **argv) {
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UNUSED(argc);
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UNUSED(argv);
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Renderer::GetInstance();
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Window window(720, 480);
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window.OnFrame(HandleFrame);
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printf("[APP]: starting window");
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while (window.Running()) {
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printf("[APP]: width = %zu, height = %zu\n", window.GetWidth(), window.GetHeight());
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}
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printf("[APP]: starting window\n");
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window.Run();
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return 0;
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}
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@@ -22,3 +22,7 @@ size_t Window::GetHeight() const { return m_impl->GetHeight(); }
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bool Window::Running() const { return m_running && m_impl->Dispatch(); }
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void Window::OnFrame(IFrameListener fn) { m_impl->OnFrame(fn); }
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void Window::Run() { printf("[DEBUG(Window)]: Run() starts\n"); m_running = true; while(Running()) {}; }
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@@ -1,6 +1,8 @@
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#include <stdio.h>
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#include <wayland-client-core.h>
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#include "state/wayland.h"
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#include "window.h"
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#include "window/wayland.h"
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#include "renderer.h"
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@@ -88,19 +90,24 @@ WaylandWindowImpl::WaylandWindowImpl(size_t width, size_t height)
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m_toplevel_listener.close = xtoplevel_handle_close;
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m_toplevel_listener.wm_capabilities = xtoplevel_handle_wm_capabilities;
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xdg_toplevel_add_listener(m_toplevel, &m_toplevel_listener, this);
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wl_surface_commit(m_wsurface);
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m_running = true;
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}
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WaylandWindowImpl::~WaylandWindowImpl() { m_running = false; }
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bool WaylandWindowImpl::Dispatch() {
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return m_running &&
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wl_display_dispatch(WaylandState::GetInstance()->m_display) != -1;
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void WaylandWindowImpl::OnFrame(IFrameListener fn) {
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m_on_frame = fn;
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}
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bool WaylandWindowImpl::Dispatch() {
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wl_surface_commit(m_wsurface);
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m_running = true;
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auto display = WaylandState::GetInstance()->m_display;
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// wl_display_dispatch_pending(display);
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return wl_display_dispatch(display) != -1; }
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size_t WaylandWindowImpl::GetWidth() const {
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return m_width;
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}
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@@ -125,6 +132,8 @@ void WaylandWindowImpl::handle_frame_callback(void *data,
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wl_callback_add_listener(frame_callback, &window->m_frame_listener, window);
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if (window->m_on_frame) window->m_on_frame();
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GLint angle_loc = glGetUniformLocation(window->m_program, "angle");
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static float angle = 0.0f;
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