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coding-game/include/components/light.h
2025-10-11 20:15:31 +02:00

11 lines
171 B
C

#ifndef COMPONENTS_LIGHT_H_
#define COMPONENTS_LIGHT_H_
#include <glm/glm.hpp>
struct light {
glm::vec3 color;
float intensity;
};
#endif // COMPONENTS_LIGHT_H_