Files
coding-game/engine/include/engine/engine.h

19 lines
319 B
C++

#ifndef WIN32
#define GLEW_STATIC
#endif
#include <memory>
#ifdef WIN32
#include <corecrt_math_defines.h>
#endif
#include "engine/app/app.h"
#include "engine/renderer/core.h"
extern IApplication* CreateApplication();
int main() {
Engine::Run(std::unique_ptr<IApplication>(CreateApplication()));
return 0;
}