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coding-game/engine/include/engine/renderer/debug.h
2025-10-22 14:25:02 +02:00

18 lines
386 B
C++

#ifndef RENDERER_DEBUG_
#define RENDERER_DEBUG_
#include <GL/glew.h>
namespace Engine {
void MessageCallback(GLenum source,
GLenum type,
GLuint id,
GLenum severity,
GLsizei length,
const GLchar* message,
const void* userParam);
}
#endif // RENDERER_DEBUG_