Files
coding-game/engine/include/engine/components/mesh.h
2025-10-22 14:25:02 +02:00

15 lines
255 B
C++

#ifndef COMPONENTS_MESH_H_
#define COMPONENTS_MESH_H_
#include <memory>
#include "engine/renderer/wavefront.h"
#include "engine/export.h"
namespace Engine {
struct ENGINE_API mesh {
std::shared_ptr<Object> object;
};
}
#endif // COMPONENTS_MESH_H_