15 lines
255 B
C++
15 lines
255 B
C++
#ifndef COMPONENTS_MESH_H_
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#define COMPONENTS_MESH_H_
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#include <memory>
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#include "engine/renderer/wavefront.h"
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#include "engine/export.h"
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namespace Engine {
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struct ENGINE_API mesh {
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std::shared_ptr<Object> object;
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};
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}
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#endif // COMPONENTS_MESH_H_
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