3686 lines
99 KiB
Plaintext
3686 lines
99 KiB
Plaintext
GL_VENDOR: NVIDIA Corporation
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GL_RENDERER: NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2
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GL_VERSION: 4.6.0 NVIDIA 550.163.01
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[DEBUG] VArr initialized: 1
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Object name: Sphere
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Vertices count: 482
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Normals count: 530
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TexCoords count: 559
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Meshes count: 1
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Materials count: 1
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Mesh #0 primitives count: 960
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Loaded texture under './assets/grass_block/textures/bottom.jpg' with size of 8 bytes
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Loaded texture under './assets/grass_block/textures/side.jpg' with size of 8 bytes
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Loaded texture under './assets/grass_block/textures/top.jpg' with size of 8 bytes
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[DEBUG] VArr initialized: 2
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[DEBUG] VArr initialized: 3
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[DEBUG] VArr initialized: 2
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Object name: Cube
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Vertices count: 8
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Normals count: 6
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TexCoords count: 4
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Meshes count: 3
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Materials count: 3
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Mesh #0 primitives count: 8
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Mesh #1 primitives count: 2
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Mesh #2 primitives count: 2
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ModelViewer initialized
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
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Source: API
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Type: Error
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Severity: high
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
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Source: API
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Type: Error
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Severity: high
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
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Source: API
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Type: Error
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Severity: high
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
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Source: API
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Type: Error
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Severity: high
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[DEBUG] VArr binding: 3
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
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Source: API
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Type: Error
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Severity: high
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 1
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[DEBUG] VArr binding: 1
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[DEBUG] <EVENT> Window resized to 1024x768
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
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Source: API
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Type: Error
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Severity: high
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
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Source: API
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Type: Error
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Severity: high
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 1
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
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Source: API
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Type: Error
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Severity: high
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
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Source: API
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Type: Error
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Severity: high
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 1
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
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Source: API
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Type: Error
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Severity: high
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
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Source: API
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Type: Error
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Severity: high
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 1
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
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Source: API
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Type: Error
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Severity: high
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
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Source: API
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Type: Error
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Severity: high
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 1
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[DEBUG] <EVENT> Window resized to 1916x1030
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[DEBUG] <EVENT> Window resized to 1916x1030
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
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Source: API
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Type: Error
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Severity: high
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|
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
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Source: API
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Type: Error
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Severity: high
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 1
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
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Source: API
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Type: Error
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Severity: high
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
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Source: API
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Type: Error
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Severity: high
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 1
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
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Source: API
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Type: Error
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Severity: high
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|
|
---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
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Source: API
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Type: Error
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Severity: high
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|
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 1
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
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---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
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Source: API
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Type: Error
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Severity: high
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|
|
---------------
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Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
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Source: API
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Type: Error
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Severity: high
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|
|
[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 1
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
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---------------
|
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Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
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|
Source: API
|
|
Type: Error
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|
Severity: high
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|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
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Source: API
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Type: Error
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|
Severity: high
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|
|
|
[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 1
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[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
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[DEBUG] VArr binding: 2
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|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
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|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
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|
[DEBUG] VArr binding: 2
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|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
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[DEBUG] VArr binding: 1
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|
[DEBUG] VArr binding: 2
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[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
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|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] <EVENT> Window closing
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 3
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
---------------
|
|
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
|
|
Source: API
|
|
Type: Error
|
|
Severity: high
|
|
|
|
[DEBUG] VArr binding: 2
|
|
[DEBUG] VArr binding: 1
|