Files
coding-game/out.txt
2025-11-14 18:26:30 +01:00

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GL_VENDOR: NVIDIA Corporation
GL_RENDERER: NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2
GL_VERSION: 4.6.0 NVIDIA 550.163.01
[DEBUG] VArr initialized: 1
Object name: Sphere
Vertices count: 482
Normals count: 530
TexCoords count: 559
Meshes count: 1
Materials count: 1
Mesh #0 primitives count: 960
Loaded texture under './assets/grass_block/textures/bottom.jpg' with size of 8 bytes
Loaded texture under './assets/grass_block/textures/side.jpg' with size of 8 bytes
Loaded texture under './assets/grass_block/textures/top.jpg' with size of 8 bytes
[DEBUG] VArr initialized: 2
[DEBUG] VArr initialized: 3
[DEBUG] VArr initialized: 2
Object name: Cube
Vertices count: 8
Normals count: 6
TexCoords count: 4
Meshes count: 3
Materials count: 3
Mesh #0 primitives count: 8
Mesh #1 primitives count: 2
Mesh #2 primitives count: 2
ModelViewer initialized
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 1
[DEBUG] <EVENT> Window resized to 1024x768
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] <EVENT> Window resized to 1916x1030
[DEBUG] <EVENT> Window resized to 1916x1030
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] <EVENT> Window closing
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 3
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used.
Source: API
Type: Error
Severity: high
---------------
Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active.
Source: API
Type: Error
Severity: high
[DEBUG] VArr binding: 2
[DEBUG] VArr binding: 1