GL_VENDOR: NVIDIA Corporation GL_RENDERER: NVIDIA GeForce RTX 3050 Ti Laptop GPU/PCIe/SSE2 GL_VERSION: 4.6.0 NVIDIA 550.163.01 [DEBUG] VArr initialized: 1 Object name: Sphere Vertices count: 482 Normals count: 530 TexCoords count: 559 Meshes count: 1 Materials count: 1 Mesh #0 primitives count: 960 Loaded texture under './assets/grass_block/textures/bottom.jpg' with size of 8 bytes Loaded texture under './assets/grass_block/textures/side.jpg' with size of 8 bytes Loaded texture under './assets/grass_block/textures/top.jpg' with size of 8 bytes [DEBUG] VArr initialized: 2 [DEBUG] VArr initialized: 3 [DEBUG] VArr initialized: 2 Object name: Cube Vertices count: 8 Normals count: 6 TexCoords count: 4 Meshes count: 3 Materials count: 3 Mesh #0 primitives count: 8 Mesh #1 primitives count: 2 Mesh #2 primitives count: 2 ModelViewer initialized [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Invalid VAO/VBO/pointer usage. Source: API Type: Error Severity: high [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 1 [DEBUG] Window resized to 1024x768 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] Window resized to 1916x1030 [DEBUG] Window resized to 1916x1030 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] Window closing [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1 [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 3 --------------- Debug message (1282): GL_INVALID_OPERATION error generated. VAO names must be generated with glGenVertexArrays before they can be bound or used. Source: API Type: Error Severity: high --------------- Debug message (1282): GL_INVALID_OPERATION error generated. Array object is not active. Source: API Type: Error Severity: high [DEBUG] VArr binding: 2 [DEBUG] VArr binding: 1