feat: clang tidy correction

This commit is contained in:
2025-10-02 17:33:13 +02:00
parent 97b34962f7
commit c253fff7df

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@ -55,7 +55,7 @@ int main() {
glEnable(GL_DEBUG_OUTPUT); glEnable(GL_DEBUG_OUTPUT);
glEnable(GL_DEPTH_TEST); glEnable(GL_DEPTH_TEST);
glDebugMessageCallback(MessageCallback, 0); glDebugMessageCallback(MessageCallback, nullptr);
Shader simpleShader; Shader simpleShader;
simpleShader.init( simpleShader.init(
@ -85,7 +85,7 @@ int main() {
// Object teapot = Object::LoadFile("./assets/kastrula/kastrula.obj"); // Object teapot = Object::LoadFile("./assets/kastrula/kastrula.obj");
// Object bricks = Object::LoadFile("./assets/bricks/bricks.obj"); // Object bricks = Object::LoadFile("./assets/bricks/bricks.obj");
Object lightSource = Object::LoadFile("./assets/cube.obj"); Object lightSource = Object::LoadFile("./assets/cube.obj");
Object target = Object::LoadFile("./assets/car/car.obj"); Object target = Object::LoadFile("./assets/monkey.obj");
bool paused = false; bool paused = false;