fix: shadows

This commit is contained in:
2025-10-11 18:55:37 +02:00
parent ff9e23255c
commit 884696feaa
3 changed files with 25 additions and 9 deletions

View File

@ -42,7 +42,7 @@ public:
m_registry.emplace<transform>(cameraEntity, glm::vec3(0.f, 2.f, 2.f));
m_registry.emplace<camera>(cameraEntity);
Object* targetObj = Object::LoadFile("./assets/cube.obj");
Object* targetObj = Object::LoadFile("./assets/wizard/wizard.obj");
const auto targetEntity = m_registry.create();
m_registry.emplace<transform>(targetEntity, glm::vec3(0.f, 0.5f, 0.f));
m_registry.emplace<mesh>(targetEntity, std::unique_ptr<Object>(targetObj));