From 75e1748302e24c5390b810bd27023b8edaba9238 Mon Sep 17 00:00:00 2001 From: LandaMm Date: Tue, 14 Oct 2025 21:38:09 +0200 Subject: [PATCH] fix: update projection matrix --- src/renderer/renderer.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/renderer/renderer.cpp b/src/renderer/renderer.cpp index 6f3e836..7f264a1 100644 --- a/src/renderer/renderer.cpp +++ b/src/renderer/renderer.cpp @@ -85,6 +85,7 @@ void Renderer::UpdateView(entt::registry& registry, Shader &shader) { glm::vec3(0.f, 1.f, 0.f) ); shader.setMat4("u_view", m_view); + shader.setMat4("u_projection", m_proj); shader.setVec3("viewPos", camTransform.position); }