diff --git a/README.md b/README.md index 2de386b..3438370 100644 --- a/README.md +++ b/README.md @@ -4,6 +4,20 @@ This is a basic future game engine for OpenGL 3D rendered games +## Building on Windows + +In order to configure and run project on windows platform use following commands. + +Configuring: + +```console +cmake -S . -B build ` + -G "Visual Studio 17 2022" -A x64 ` + -DCMAKE_TOOLCHAIN_FILE=C:/vcpkg/scripts/buildsystems/vcpkg.cmake ` + -DVCPKG_TARGET_TRIPLET=x64-windows ` + -DCMAKE_BUILD_TYPE=Debug +``` + ## Multi-GPU Devices If you want to use non-primary GPU on your device when launching the game specifically on Linux you should specify additional environment variables before running. For example in my case I have a hybrid gaming laptop with 2 GPUs AMD from CPU and NVIDIA discrete.