feat: reorganize source code + cleanup
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16
include/renderer/debug.h
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16
include/renderer/debug.h
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#ifndef RENDERER_DEBUG_
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#define RENDERER_DEBUG_
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#include <iostream>
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#include <GL/glew.h>
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void MessageCallback(GLenum source,
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GLenum type,
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GLuint id,
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GLenum severity,
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GLsizei length,
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const GLchar* message,
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const void* userParam);
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#endif // RENDERER_DEBUG_
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